![]() This is made possible using the WebRTC media stack. HDX Optimization for Teams allows you to deliver 720p high-definition video calls at 30fps through your Virtual Apps and Desktops solution. With generic delivery of Teams, the video and audio traffic “hairpins” from the user endpoint to the Citrix VDA and back to the endpoint, which degrades video and audio quality whilst placing high resource consumption load on the VDAs themselves. ![]() If you are familiar with delivering Skype for Business using the HDX RealTime Optimization pack, you’ll be aware of the term Generic delivery. Overview of how it works Generic delivery of Teams ![]() Troubleshooting HDX Optimization for Teams.Headset / Handset device requirements and Recommendations.Considerations, Known Issues, and Limitations.HDX Optimization for Teams diagram and call flow.To help achieve that, we can use HDX Optimization for Teams, jointly developed by both Citrix and Microsoft, to offload media processing to the endpoint itself. Given that many people are working from home and therefore using Teams to host one-to-one or multi-party calls, we need to make sure that the video and audio quality delivered via Teams is great and VDI or Session Based users do not take a performance hit whenever audio and/or video calls are taking place. Play a simple video on any device and you will notice that CPU first and foremost takes a hit, but times that by multiple users at once across shared Hypervisors and you can start to imagine the impact it may have on your Citrix deployments and the end user experience. Multimedia processing however can quickly send the end user experience south. This means that a lot of existing and also new Citrix Virtual Apps and Desktops Deployments are under scope for Teams deployment and consumption. With the increase of market share, it’s one of those applications that either you expect an organization to already be using or planning to deploy out to their environment sooner rather than later. We didn’t spend enough time with this new beta client, but if you do have an Apple Silicon Mac, let us know in the comments if you think this new native version makes better use of your Mac’s resources.Since early 2020 there has been massive growth in the number of active Teams users and organizations deploying Teams, to now more than 200 million monthly active users across the globe. Microsoft Teams is known to be quite a resource hog, even though Microsoft claims that it has optimized the app to make it use up to 50% less power during meetings. It also starts significantly faster than the emulated version for Intel-based Macs, and that is much appreciated. We’ve downloaded and installed this native version of Microsoft Teams on an Apple Silicon Mac Mini, and it works as expected. If you have an Apple Silicon Mac, you can download the new beta client from this link. Microsoft confirmed two months ago that a native Teams client for M1 Macs was in the works, and an official announcement is likely coming soon. If Microsoft’s Office apps for macOS are already optimized for Apple Silicon Macs, a native version of Microsoft Teams has been one of the top-requested items on the app’s feedback portal. ![]() 9to5Mac reported yesterday that the installer for this new version of Teams has been discovered on Microsoft’s website before the company officially announced its availability. Microsoft has quietly released a beta version of Teams optimized for Apple Silicon Macs.
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