![]() ![]() * Get Faith from Golden Chest, quit/continue to return to the Fishercat's Friend * Roll east (and very slightly north) to the Hidden Cave * From the ***()*** and catnap at the Fishercat's Friend * Continue Southeast to Gentletown, Start quest “The Golden Key” * Go Southeast to Arcane Temple, Buy/Equip Purrserk, upgrade Flamepurr to Level 5 * Start quest “The Miracle”, Equip Squire Armor (if you didn’t get the Ninja Robe) * Catch Rogue Mage, walk back to Pawt City. * Start quest “Rogue Mages”, equip Ranger’s Axe (if you didn’t get the Ninja Sword) * Walk back to Pawt City, complete quest (level 14) * Enter Arcane Temple, Ignore Freezepaw, Upgrade Flamepurr to Level 3 * Follow prompts to find Puss, quit/continue game. * Head over to the ***()*** and follow the rest of the path to Pawt City * Enter the ***()***, follow the rest of the path to the Old Master’s Ruins, Clear (Level 9) * Equip the Flamefang (if you didn’t get the Ninja Sword) * You may use this to speed up fight my taking intentional damage, although riskier * If you get any weapon or armour with increased health/armour, you can take two hits before dying from dragon instead of the usual one * Dragon’s flamepurr and normal attack will get desynchronised, so step out of first attack and briefly walk back into range to trigger other attack, then walk out of second attack, and roll back to continue attacking * Dragon attacks every 4-8 of your melee attacks * **2)** head down to Epsilon Cave just under the Fire Dragon, grab the brown chest at the bottom, hope for something with melee on it and run out * **1)** head up to Hidden Cave, bait a melee attack by the leftmost Dragon and grab the brown chest, hope for good something from the Ninja set and quit/continue game * Catnap at in the Eastern Twin Town, from here you have two options: * After accepting the quest from the Catpital, head west to the Cave Grotto * Follow intro quest prompts (ie: attack, roll, catnap, magic, fire dragon) If you're first learning or if you're not going for super competitive times, it's worth it to skip the zips and walk/roll/fly to the destinations instead. Time stops on Quest Completed after exiting Drakoth’s Room. Go through dialogue, time when Quest Completed pops up. ![]() Head southeast to Drakoth’s Room, interact with objects.
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